What’s the problem behind in-app purchases?

I can’t say that I like titles as question sentences, but then again, I do a lot of other things that I don’t like, like spending money on “In-App Purchases.” This is only a dollar, so what is the problem anyway, right? Well, I get straight to the point.

Let’s start with a rough definition of in-app purchases for those of you unfamiliar with this term (not sure if anyone is living in a cave). An in-app purchase refers to items, services, points, coins, anything of value in the game that a player can purchase. I myself see this “anything of value” in 2 categories.

The first is anything that affects your gameplay, or anything that gives you different kinds of advantages over all other players or monsters. Let’s say there are 2 types of coins in the game and one of these coins is extremely hard to come by, or you only get once a day or limited in some way. The game offers you this “extremely hard to get currency” in its “app store”. As a dedicated and impatient gamer, you don’t want to collect enough of these coins for a year to get your dream weapon and instead purchase this coin using the notorious ‘in-app store’.

The second category is cosmetics, which means only visual changes or visual add-ons. For example, a pet that goes with you everywhere without doing anything. For example, a nice hat that offers you nothing but a nice image.

While I hate the first category, I always support the second. Buying something, knowing that it will not do your character or game any good means that you are supporting the people who take the time to introduce you to the game you are playing. Or it just means that you like to use images that not many people use! Either way, this, in my opinion, means that you’re doing it right.

We have a perfect example that includes both categories; World of Warcraft. You already pay for the game, you pay the subscription to be able to play, and Blizzard is still trying to sell you something like pets and mounts or some services like character visual change or gender change, right? Well, I support this.

However, WoW is also trying to sell you some important services, like server switching, which I don’t admit. I don’t want to be misunderstood here, so let me tell you that I don’t want all players to switch servers whenever they want. But Blizzard should definitely work on this, maybe one free server change per year is a good idea. Or maybe they should at least lower the price. This is tricky I know, but if you’ve been playing WoW for years, you probably have characters scattered all over the place and you’re not willing to pay huge amounts to gather all your characters on the same server. After all, you cannot know what will change in the future. Maybe you have to move your main character to another server leaving some other characters …

That was our well-known Blizzard example. As many of you may know, we have much worse examples, especially mobile games and Facebook games. From what I remember, I can tell that this started with Farm Town. Tell me if I’m wrong, but Knight Online or Silkroad or any other game before Farm Town couldn’t do what Farm Town did! It’s like these guys just poisoned the gaming industry and walk away like nothing happened. Now, all developers and all companies think that it is quite normal to sell people important things in the game, things that affect the game. No, this is not normal, I tell you. Knowing this, I still spent some money on games until I understood that even spending money is very difficult to get what you want, you just have to spend more!

Yes, this is what these developers want. They want me to buy more and more diamonds, for example let’s call this extremely hard to get coin “diamond”. You buy some diamonds and use them to open some chests and you get shit, and then you buy some more diamonds to open more chests and you’re lucky once! So you decide to buy more diamonds!

A strange example is that you can buy a level 60 skill when you are at level 1. OMG … Another example is that you have to wait a month to upgrade your weapon / skill or you have to pay for it. Fair enough right?

Yes, these guys changed the world of video games a lot, to the point that people even buy skills for their characters. I used to spend money on games, but I can tell I’m trying hard not to do it again, and you know what my solution is? I ignore games that offer in-app purchases when I see them, or (99% of mobile games offer in-app purchases) I just download them hoping they only sell cosmetics, then uninstall them when I see that ugly image .

Let’s forget about mobile gaming for a second and take a look at the Diablo example. When it was published, people could buy and sell things at the auction house, and Blizzard received a commission for each transaction. What was the game like back then? ****! The drop rates were terrible, literally terrible for such a game that was almost only crash oriented, even when you got an epic item, there was no reason to get excited because it would probably turn out an intelligence item when you were playing a barbarian .. I can’t even find words to describe how terrible Diablo 3 was at the time. So Blizzard changed it completely. They removed AH and fixed drop rates and now D3 is a perfect game for the Blizzard brand. By the way, I spent (wasted) more than 100 euros on items in hopes of being able to kill faster and get more items to sell in return. How stupid …

And for those who don’t know yet, I’ll talk about the Path of Exile example. A perfect example for our second category. They only sell cosmetics and they also sell storage spaces, but let’s ignore that for a while. They generally sell cosmetic stuff. Personally, it could pay to play such a great game, but the game is free. If you like Diablo-type games, try Path of Exile and you will understand better what I say.

Well this topic never ends with short articles like this as the list goes on. I didn’t even say anything about kids making purchases using their parents’ credit cards. That would make this article much longer. There are many other related topics that could make this article much longer, but for now I am done.

The 7 best smartphones of 2016

Every day, new phones with all new features continue to flourish in the smartphone world. Big ‘megapixels’, Monster ‘RAMs’ and Sexy ‘unibody aluminum’ leave no stone unturned to attract customers. If you don’t know which phone to buy, this article will surely solve your dilemma. Here are some of the best cell phones this year that celebrate everything from gorgeous displays to innovation and everything in between. The following supermodels have something different enough that makes them stand out. And that’s why they stand out.

List of the best smartphones in 2016

Here are some of the shining slabs of wearable goodness that won our hearts in 2016. Let’s dive into the smartphone group and decide which mobile device suits your needs and budget.

Most attractive: Samsung Galaxy S7 Edge

Pick the pretty perfect smartphone – Samsung Galaxy S7 Edge. It is blooming beautiful! Beginners are sure to be drawn to the seductive curves of its curved screen. The lovely solid metal and glass frame is sure to freeze your attention. The phone will amaze you not only with its design, but also with the rocking power under the hood. Powered by a 1.6GHz octa-core processor and 4GB RAM, Samsung S7 Edge is sure to deliver a divine experience. The phone runs on Android 6.0 and is powered by a 3600 mAh non-removable battery. Capture stunning images and videos with its 12-megapixel main camera on the rear and a 5-megapixel front shooter.

A really cool smartphone: OnePlus 3

OnePlus 3 has managed to grab the ‘best phones to buy’ headlines quite easily by offering 6GB of RAM, Snapdragon ™ 820Qualcomm® and Adreno ™ 530GPU display. Born of astonishing technology, design and innovation, the new metal smartphone is carved from premium aluminum. Under the hood, the smartphone runs Android 6.0.1 and is powered by a 3000 mAh battery. It comes with a Dash Charge technology to power you for a day in just half an hour of charging. You won’t be disappointed with the 16 MP camera that features an ultra-fast shutter speed, fast autofocus, and advanced stabilization methods to capture stunning photos or videos. OnePlus 3 really offers incredible value for money.

More modular and innovative: LG G5

The magical LG G5 is the world’s first modular smartphone to offer a uni-metallic body and fingerprint sensor technology. G5 is powered by a Qualcomm Snapdragon 820 SoC, 4GB of RAM, and 32GB expandable storage. Its ‘always-on’ screen allows you to see important notifications without waking up the phone. One of the highlights of the phone is the “slide-out battery compartment”. The same trick applies to the camera grip: ‘LG Cam Plus’, which provides an excellent way to take pictures. LG G5 has been awarded as the “Best New Smartphone” at MWC 2016 of the GSMA GLOMO Awards.

Smartphone redefined: iPhone 6s Plus

Apple has once again conquered the world of technology with the launch of the iPhone 6s Plus. The new ‘Rose-Gold’ 6s Plus offers incredible force-sensitive 3D Touch technology for maximum safety. The ‘Live Photos’ feature on the phone will now bring your still image to life. Now you can capture beautiful images, record brilliant 4K 1080p HD video with brilliant camera quality. The manufacturers have left no stone unturned in the design of the phone. The model is made stronger from a new 7000 series aluminum alloy with a 5.5-inch widescreen LED-backlit display. Fast browsing, power-packed performance with ‘proactive’ Siri and iOS 9 – it all makes iPhone 6sPlus a game changer.

Omnipotent: HTC 10

HTC 10 looks beautiful. The phone outperforms all its previous models with a simple, minimalist style and smooth curves. It runs Android 6.0 Marshmallow with the Sense 8.0 skin on top. HTC 10 offers everything you’d expect from a modern smartphone: unmatched performance, great 24-bit high-resolution sound, optical image stabilization on the front and rear cameras, 4K resolution video recording, stellar two-day battery life. and much more.

Budget king: Lenovo Moto G4 Plus

Lenovo Moto G4 Plus is a great budget mobile phone for all your needs. Priced at Rs. 14999, the mobile boasts a very attractive screen with a rigid and resistant construction. It has a 5.5-inch Full HD screen. The vibrant and striking screen offers a great experience for gaming and video. G4 Plus runs Android 6.0.1 Marshmallow OS, powered by a Qualcomm Snapdragon 617 chipset. You get two options, a 16GB variant with 2GB of RAM and a 32GB variant with 3GB of RAM in terms of memory.

The Prodigious: Nextbit Robin

I really love the pastel blue color and the refreshing angular shape of the Nextbit Robin. In an ocean of black, aluminum, and rounded-corner smartphones, the unusual Nextbit Robin is an absolute delight. The perforated circular speakers look excellent. It’s a huge plus for headphone-less YouTube addicts. The phone offers unlimited storage as it focuses on automated cloud storage. Mobile is widely applauded for breaking the mold of smartphones.

Choosing a flat roof contractor

Unlike other pitched roofs, a flat roof is almost level and is generally not as durable or durable as pitched roofs. When a home has a flat roof, they cost less, have fewer maintenance problems, and are easier to install. They are characteristics of a common architecture in all styles of homes. There is a downside to a flat roof and that is that water can collect on the roof and increase the risk of developing a leak. Because it has no way to slide, snow also stays longer on a flat roof.

When choosing a roofing contractor, there are four important factors to consider. These include:

• Experience and References – This is the key to finding a flat roof contractor. You should be sure to ask how long they have been in business, what references they have, and how many flat roofs have worked. It is best if they have been in business for at least six years. You should also personally contact two or three of the references provided and ask about the contractor’s job performance and whether they are satisfied with the work.

• Use quality materials – This is very important because if the roofing contractor uses poor quality material, additional repairs will likely be needed earlier than normal for the roof. One sign that the contractor is using quality materials is if they offer you an extended warranty for a specified period of time. If possible, it’s best to do your own research on the materials used to build a flat roof before talking to a contractor so you get an idea of ​​whether they are using quality materials when they tell you what they use.

• Insurance – A contractor must be financially protected and have insurance against any potential damage. If they can’t show proof of insurance or say they don’t have insurance, find another contractor.

• Reasonable prices – What the flat roofing contractor charges for its services should be fair to the contractor and the business or owner. One way to effectively determine a fair price is to contact several different contractors and get their estimates. Compare all the estimates and see which one is the least expensive, but make sure they have a good reputation and good references that you have verified.

Do your research because if you choose the first one you talk to without checking references, you may end up having to hire another contractor to correct any mistakes the first contractor made. You can also check with the Better Business Bureau to see if there are negative reports against you.

Garmin Nuvi 2595LMT – How do I set up and use the voice command navigation feature?

Maybe you are someone who bought the Garmin nuvi 2595LMT GPS and now wondering how to operate the voice command function. With this feature, you can easily say commands to your Garmin 2595LMT and it will respond with your new route, all without taking your hands off the wheel or your eyes on the road. I decided to write an article and share a simple guide that will explain what voice command navigation is and how to easily configure this feature that comes standard with the Garmin nuvi 2595LMT GPS.

What is voice command navigation?

The Garmin nuvi 2595LMT voice command feature lets you control the 2595LMT by speaking phrases and commands through a menu that provides a list of commands you can speak to find addresses, locate local points of interest, and even start a new route.

Imagine that you are in a new city on business or vacation, you are not sure which direction to go, and you are uncomfortable stopping to ask for directions. With the GPS 2595LMT, you will no longer be afraid of heading to unfamiliar places. You will know that if you get lost, you will only speak a wake-up phrase to open the voice command navigation menu.

With your GPS 2595LMT, you will know if you lose your address, just say the Wake up phrase which launches the voice navigation menu.

How to set your Garmin nuvi 2595LMT wake phrase

Before using the GPS 2595LMT, you must first customize your Wake up phrase. This Wake up phrase It will be used to inform the Garmin nuvi 2595LMT that you are asking for directions or planning a new route.

The default Garmin nuvi 2595LMT Wake up phrase it is Voice command, you’ll want to set your own personal startup phrase by tapping the 5 “screen and selecting through the menu Apps> Voice command> Personalize phrase.

The Garmin nuvi 2595LMT asks you to speak a new opening phrase, the 2595LMT even shows you phrase strength to avoid unwanted GPS activation prompts. Once you’ve chosen your activation phrase, select Done.

Once this feature is started, you now only need to say this phrase to open the menu and find popular and well-known POIs. Remember, be sure to choose a strong phrase to reduce the chance of accidental Voice Command activation.

How to use and enjoy the voice function 2595LMT

Once you’ve saved your strong wake-up phrase, to start using Garmin nuvi 2595LMT voice command navigation, simply say your Wake up phrase To activate, once the menu appears say Find place, listen to the voice message, and then say the name of the location.

No longer will you have to stop on the side of the road and clumsily click through multiple screens looking for a location, with the Garmin nuvi 2595LMT GPS, simply saying the location brings up a list, just say the line number and say Browse.

The Garmin nuvi 2595LMT will get you there, all without having to stop to look for an address or touch the screen. To increase the accuracy of voice command recognition, I would suggest turning off the radio and reducing background noise, and speaking the commands as they appear on the screen.

In conclusion

Technology devices that offer voice command navigation functions such as the Garmin nuvi 2595LMT GPS will give you a greater sense of confidence when traveling, knowing that just by saying a short phrase, you will have full control of both your route and your destination. . In this article, you have discovered how simple and easy it is to set up and use the voice command navigation feature of the Garmin nuvi 2595LMT.

Did you get your 20 year letter? You are subject to a retention review

Army Reserve and Army National Guard soldiers in the Troop Program Unit (TPU), who have 20 years of qualification to retire, are subject to a retention review every two years. The components of the reserve want to keep the most qualified soldiers. If you are not selected for retention in the TPU, you will face transfer to another control group.

If you meet these criteria, you are eligible for the QRB review:

1. You have officially received your “Notice of Eligibility for Retiree Pay at 60” letter.

2. Previously, it received a favorable decision from the QRB, but its commander requested that it be reviewed again.

3. The QRB allowed him to stay at the TPU, except that he will be reviewed again in one year.

Soldiers subject to the QRB, for completing 20 good years for retirement, are generally reviewed every two years. Both “2” and “3” above correspond to cases in which a soldier’s record could be seen before the age of 2 years.

If you meet the following criteria, you are not eligible for the retention review by QRB:

1. You don’t officially have a good 20 years to retire.

2. You are within 9 months of your 60th birthday.

3. You are not qualified for MOS for your position and rank within your unit.

4. You are prohibited from re-enlisting.

5. You are suspended from favorable actions.

6. Has been promoted less than a year after the call of the QRB.

7. You are a Command Sergeant Major in a specific CSM position listed in AR 135-205.

8. You have over 18 years of active duty under your belt and are eligible for sanctuary.

9. Serves in the Active Guard Reserve (AGR) and is subject to the Qualitative Management Program.

Process notification:

You and your commander will receive a package. This will include a letter informing you that QRB is considering your records.

If the QRB decides not to retain it, to which control group do you want it transferred? You can select to transfer to Withdrawn Reserves or Ready Individual Reserves (reinforcement). If the board decides against your retention in the Troop Program Unit, they will transfer you to the control group you select.

Both you and your commander will have the opportunity to provide statements. You can also choose not to provide a statement.

If the board decides to remove you from the Troop Program Unit, your transfer must be made no later than 90 days after the board’s decision. The board could extend this up to 180 days if your transfer had an adverse impact on your unit’s mission.

An example of this would be if it is in implementation and is crucial for that implementation. The board will extend your transfer date until a reasonable time after your return. This is as long as it does not extend beyond 180 days of your decision.

Another justification for extending it up to 180 days is if your immediate transfer is not in the best interest of your unit. There are other examples, specific to your unit and you, that might give you a chance to get this extension.

If you have dual status, as a military technician, you can request to remain in your current TPU assignment. However, conditions apply, details are listed in AR 135-205.

If the QRB votes to remove you from the TPU, you are disqualified from participating in a TPU in the future.


AR 135-205

Script Analysis – Where the Wild Things Are – Archetypes and Emotional-Symbolic Script Structure


SPOILER ALERT: If you haven’t seen “Where the Wild Things Are” yet, you might want to check it out before reading this article. Let’s put aside the question right now of whether Where The Wild Things Are is a good movie or not. Let’s put aside the question of whether or not you liked it (or were a bit embarrassed that you liked it as much as you did).

And if you feel like you wasted your twelve bucks on a movie where essentially nothing happens, let’s put that aside as well. Love it or hate it, Wild Things is a movie worth studying, because of the bold and unique ways it is structured to reflect its authors’ premise, both in its most wonderful and troublesome elements.


Wild things is governed by a simple idea, or at least a strong suggestion, that we are seeing the whole world through the perspective of a child, as he expresses his anger at his isolated life (and more importantly, his divorced parents ) playing with a bunch of stuffed animals in her room.

The Jonze and Eggers writing / director team makes a very strong (and very risky) decision that nothing in the world of Wild Things is going to exist outside of what a child Max’s age could reasonably imagine. This is embodied in each element of the film:

In the dialogue and actions of Wild Things (who reason and dream and play and rage and even accept the impossible as children). In a plot limited to events that a moderately intelligent child might be expected to imagine, more interested in reflecting the way children play (with exaggerated simplicity, loose ends, and non-linear and nonsensical elements) than in telling a narrative story linear.

In production design, it looks a lot more like what a kid like Max might think is “cool and magical” than we expect from Hollywood grown-ups who bring us movies like Harry Potter or Pan’s Labyrinth. In Where the Wild Things Are, ships to magical lands appear out of nowhere, Wild Things instantly accepts young children as kings, and the torn arms drip sand and not blood. We’re in a world of toddler stuffed animals, and if things seem cheesy, too simple, or just plain ridiculous, it’s because they’re supposed to.

Because of these choices, the Where The Wild Things Are experience completely violates almost everything we expect from a Hollywood movie. We come expecting magic and spectacle, and we only receive the simplest special effects. We come expecting a smooth ride, safe for kids and fun for adults, and instead embark on a chaotic journey that floats along the rushing currents of Max’s joy and rage. We come expecting a “well-made” movie and instead experience the inner world of a child at play.


Most Hollywood movies are based on simple structural rules. If a character appears at the beginning of the movie pretending to be the King, the movie doesn’t end until he learns what it’s like to be a royal King. If a character appears at the beginning of the movie in a land where a bunch of lovely creatures are filled with rage and misery, the movie won’t end until they’ve healed their pain (and yours) and found a way to bring them peace.

As you’ve probably noticed, Wild Things doesn’t follow these rules. Max does not heal the Wildlings. Max doesn’t learn to be a good king. Max doesn’t even “finish” the story. Rather, he leaves abruptly (albeit reluctantly) abdicating his crown like a child called to dinner.

For the most part, nothing happens in Wild Things. And yet, from the character’s perspective, a lot happens. The difference is that, unlike almost all other Hollywood films of its genre, Wild Things builds its structure not linearly and logically, but emotionally and symbolically, through the use of archetypes.

What the heck is an archetype?

The archetypes are an idea derived from the work of psychologist Carl Jung, and then they took hold of Joseph Campbell and a host of his disciples as they sought to better understand history. You could spend years studying the different ways that different critics, teachers, and screenwriting authors have described and categorized archetypes.

Fortunately, it is not necessary.

Your job as a writer is not to categorize or memorize archetypes, but to understand them. And understanding them starts with this simple concept:

An archetype is a character who embodies some repressed element of your main character’s psyche, and exists structurally in your movie to force your character to deal with that repressed element. All movies have archetypes. Great Hollywood movies. Small independent films. Broad comedies. Serious dramas.

Even great silly action movies. They all have archetypes. They have to. Otherwise, your main character would never have to deal with the repressed elements in his psyche and would not have to go through the story. The difference is that within Wild Things, rather than existing in a traditional linear plot, these archetypes exist within an emotional and symbolic one.


One of the truly remarkable things about Where The Wild Things Are is the speed with which the writers Jonze & Eggers establish all the emotional and symbolic elements of the real world that will include the structure of Max’s mythical journey. His isolation and loneliness. Your physical and emotional pain. His feelings of betrayal by his sister and mother. Your feelings of being left behind while your mother and sister establish relationships with new people you don’t like or understand. His shame for being out of control. And most importantly, his violent and destructive reactions to those feelings.

These emotional elements have symbolic counterparts: The snowball fight that ends in tears. The Destroyed Fort. The heart he made for his sister (which he destroys when he smashes her room). And the moment when she bites her mother after seeing her with her new boyfriend.


On a metaphorical level, Max’s journey into the world of wild things is simply an attempt by a child’s mind to make sense of its own destructive rage. Every emotional and symbolic element of the normal world has its equivalent in Wild Things World, creating a metaphorical mirror system through which Max can finally see himself and his world more clearly (while he himself calms his way through the guilt and trauma).

Wild Things bite, just like Max bit his mother. The Wild Things destroy their homes, just like Max destroyed his sister’s room. Max tries to connect with the Wild Things by building a fort and throwing lumps of dirt, just as he once built a snow fort and threw snowballs at his sister’s friends. The connections are simple, giving the film the clarity and line it needs to take the audience along on the journey. But also complex, honoring the complexity of Max’s psychology, as he navigates the complexities of his parents’ divorce and his feelings about it, navigating his relationships with one Wild Archetype after another.

CAROL: The loving but violent father, whom Max’s mother no longer wants to live with despite Max’s love for him, and whose behavior Max is emulating in hers.

KW: The perfect mother figure, who “inexplicably” no longer wants to live with Carol, and instead has a crush on “boyfriends” Bob and Terry, owls that neither Max nor KW can understand.

JUDITH: The embodiment of his jealousy and discontent, that he feels like it’s Max’s job to make her feel better, just as Max wants his mother to do for him.

Even Max himself is an archetype: the quintessential Jungian “hero.” The developing Ego that wishes to be King of its own world.

Throughout the story, by interacting with his archetypes and attempting to do for them what he wishes to do for himself, Max develops empathy and understanding that prepares him to return to his new world. He is forced to confront who his father really is, who his mother really is, and even who he really is. He is forced to face the consequences of his choices and the terrifying idea that he may not be in control, that he may not be the King, that he may, in fact, be simply a “boy, pretending to be a wolf, pretending to be a king “and that, in fact, kings may not exist at all.

It ends with the gift of a heart that Max has made. It’s no coincidence that it looks a lot like the one he once made for his sister and destroyed at the beginning of the movie. Linearly, nothing happens. But metaphorically, emotionally and symbolically, Max undergoes a profound change. You must, otherwise you would not need to go through history.


On an archetypal level, Max’s journey echoes each writer’s journey. We must reduce ourselves to children, allow ourselves to play, bring our own archetypes to life through the words and actions of our characters, create metaphoric and symbolic equivalents for the confusing and contradictory events of our own lives, and ultimately create a structure that Forcing leads us to unearth our own repressed emotions, and takes us, and our main characters, on a journey that changes us both forever.

Although his own work may not be as structurally radical as that of Where the Wild Things Are, if a film in which so little happens can create such a profound journey for its main character, imagine what exploring these emotional elements might entail. , archetypal and symbolic. do it for your own work.

The secrets of scientific street fighting

Scientific street fighting is all about understanding the human body’s physiological response to a fight and understanding the effectiveness of various statistically based street fighting strategies.

Scientific street fights may seem complicated, but they are not. Actually, it is quite simple. The best part is that it is actually easier than learning a martial art. The key is that scientific street fighting eliminates difficult moves to make in favor of simple techniques that have a proven track record of success.

So here we go …

How your body reacts to a street fight:

The first thing many people notice (and the most important thing when it comes to fighting) is that their hands start to shake. This is not a sign that you are afraid; it is your body’s natural reaction to a life threatening situation.

What does this mean for scientific street fighting? It means that fine motor skills are turned off, things like handwriting or complex martial arts movements (like joint locks that require multiple steps). This is of the utmost importance, so pay attention.

Why the hell would her body turn off fine motor skills when her life is threatened? What happens is that your body sacrifices fine motor skills to increase strength and speed in gross (or large) motor skills. These are much more important things like running, jumping, hitting, and kicking.

The key to scientific street fighting is understanding this reaction and creating a fighting system that makes the most of your strongest and fastest gross motor skills. Don’t even waste time trying to learn complex movements that your body won’t allow you to use in the heat of the moment.

Loss of fine motor skills is by far the most important part of scientific street fighting, but here are a few more reactions that are quite interesting:

Your skin will turn pale because your body is restricting blood flow to the skin. This reduces blood loss from superficial cuts and scrapes that you are likely to receive.

To save energy, your brain stops recording so many short-term memories. This is why people often cannot remember exactly what happened after a disaster or fight.

There are a lot of other really cool things your body does to prepare you for a fight, but when it comes to scientific street fighting, the first thing you need to think about is focusing on gross motor skills.

Any move or technique that works well in a street fight should be simple and easy to learn. In fact, it shouldn’t take you more than a few hours to master any self defense technique.

I’m not saying you master anything in a few hours, but you should be able to learn it well in this amount of time. If you can’t, it’s probably based on fine motor skills that take a long time to learn. These graceful moves are likely to hurt you when you really need them.

Okay now for the science statistics of street fights …

The number one street fighting statistic that you should learn and follow is that the average street fight lasts between 3 and 8 seconds. That’s right. There is no 5 minute street boxing scene from any movie, just 3-8 seconds of ugliness.

So if you are going to focus on science street fighting, this means you need to get down to business quickly.

To further illustrate this point, I like to use another statistic. The person who strikes first is more likely to win the street fight. If you haven’t figured it out yet, asking first means that for at least one or two of those 3-8 seconds you’ll be “winning.”

The last statistic is that after 12 seconds the fight will almost always go to the ground. Now most fights never get to this point. 12 seconds is a long time in a street fight, but if it lasts that long, it will crash.

What does this mean for scientific street fighting? Well, first of all, it means that you have to do your best to finish it in less than 12 seconds.

Going to the ground dramatically increases the chances of serious injury. I often tell people that nothing good happens on the ground. You’ll get cuts, scrapes, lose skin on your palms, elbows, knees, and face, and don’t forget your head slammed into concrete (and I didn’t even get to the part where passersby or friendly attackers start kick you).

Simply put, try to finish the fight in under 12 seconds by hitting first, using gross motor skills and dirty fighting moves.

You should also realize that if the fight lasts longer than 11 seconds, you will need to know how to handle yourself on the ground. There are scientific street fighting skills that will dramatically improve your chances of winning on the ground, but I’ll save that for another time.

Okay, here’s a quick review of scientific street fighting:

  1. Don’t waste your time on fine motor skill moves, they won’t work in a street fight (this is not an opinion, this is a fact).
  2. Use gross motor skills such as punching, eye punching, ear slapping, head butting, kicking, and only the simplest joint locks.
  3. Always strike first if you want to win a fight.
  4. Most fights are over in 8 seconds, so hit him with your nastiest barrage of attacks early on (using simple or gross motor skills, of course).
  5. Finish a fight as quickly as possible to avoid going to the ground.

For more scientific fighting tips, check out my blog at Fightfast.com/blog.

Stay smart and safe,

Bob pierce

President, Fightfast.com

Ma’am, the tape is free

A wealthy American lady visits the most famous hat maker in Paris. He sees a long and exquisite tape and immediately falls in love with it. The hat maker takes the ribbon in his hands, makes a few twists with it, and creates a stunning hat. Shiny! The lady grabs it immediately. “How much? “she asks.”Five thousand francs“Responds the hat maker.”Five thousand francs! “exclaims the lady,”but it’s just a tape! “”Ms“says the hat maker,”the tape is free. “

Welcome to the ‘the tape is free’ economy or, in other words, the knowledge economy. What matters is the intellect, the skills, the capacities, the know-how, the human capital. Yes, you need financial capital as a vehicle, but you compete for your ability to create value, and this ability lies more in the intangible thought processes than in the tangible of your bank account. Yes, you need tapes too, but everyone has them. Hat makers are unique, ribbons are a commodity. Industries used to compete on quality. Today quality is the basis, a pass, the minimum entry. Other things like design, fashion or extra services have taken over. Knowledge is now the currency. Companies must define themselves by what they know, not by what they do.

It’s a ‘how-to’ world

There is nothing terribly new in the history of the Parisian hat maker. Value has long been considered to lie beyond the obvious product: either in (a) unique technical know-how, (b) the ability to make tapes to order, or (c) how tape becomes the excuse for Another thing: to sell other more profitable things in the hat maker’s shop, perhaps? In 1999, US companies began offering free computers to anyone who signed a long-term contract for Internet service (Fortune, October 2000). Ma’am, the computer is free. In the UK, and I suspect elsewhere, some mobile phone companies give away the phone as long as you sign up for their airtime service. Madam, the mobile phone is free.

Amazon.com is, on the surface, a bookstore. On a more serious level, it’s a system that knows who you are and what you’ve bought in the past, allowing you to send you personalized recommendations and emails when a new book has been written about something that interests you. At another level, it is a public book review forum where readers can post their own reviews and see what other people think. And on a different, parallel level, it’s an incredible search engine for topics, ideas, and cross-references. Ma’am, this is all free, you just pay for the book.

Long before people started talking about the knowledge economy, the software economy had taken over. A good example of this is the parent company of American Airlines, which made more money from licensing SABER, a software package used by travel agencies and airlines to make reservations, than from the airline’s own traffic. It is a world of “how to”. The software economy is a “how-to” economy.

It is also an economy of access. Access to information, to the client, to people in general, but, above all, to a service. The “material” world is in trouble in the access economy. Microsoft plans to stop selling CD software in colored boxes, rather than providing, for a fee, continuous access to downloadable software from its website, which has the added benefit of being constantly updated. In fact, everything that is programmable can follow the same pattern. As someone once said (perhaps in Silicon Valley), “Don’t own anything if you can help it; if you can, rent your shoes. “It’s rental time, awareness time, access time and intangible asset time. Ma’am, the CD is free, you pay for the use of the ‘how-to’.

Means to an end

It is also a business world of “means turned into ends”, a variant of the world of access. BAA, the owner of London’s Heathrow Airport, makes more money from retail than from all air traffic. Yes, in case you didn’t know, Heathrow Airport is a big shopping mall that has runways for things called planes that move people from A to B. The real deal is in the shopping. It is increasingly common for passengers to spend more money in stores than on their plane ticket. Air traffic is the access to the passenger pocket.

Ma’am, is the traffic free? Not quite, given the ridiculously high prices of airline tickets, especially in

Europe. Here the customer pays for everything: the air transport, the use of the facility (airport tax) and the merchandise purchased while waiting. In other words, pay to be there, pay to wait, pay to shop while you wait, and pay to go.

If someone needs more convincing, they need look no further than the newspapers. The quality

newspaper in the UK costs pennies. The news is the excuse, or the vehicle, of the publicity. Newspapers don’t make money off the news. Yes ma’am, the newspaper is (almost) free. In fact, the world of free newspapers and magazines is growing. I predict that a quality free newspaper will soon become a reality. All you need is another Stelios Haji-Ioannou, president of easyJet, the European low-cost airline, to wake up one day and decide to show the world that it can be done and that money can be made.

What kind of capital moves in this new economy, where intangible assets and access to an asset are more relevant than solid bricks or the possession of the asset itself? The types of capital seem infinite. You can find heaps of conceptual information, references, essays, and entire business models based not just on human, social, or intellectual capital, but lesser-known forms, including structural, consumer, digital, process, and innovation capital. The main challenge for companies is how to measure them.

New economy organizations emphasize them to varying degrees. Skandia, a Swedish insurance company, has long reported publicly on all such forms of capital and their flow in its annual report (Skandia Navigator). Another Swedish company, the consulting firm Celemi, better known for its business simulation game Tango, incorporates an ‘Intangible Assets Monitor’, along lines similar to Skandia. It won’t be long before it becomes the norm for companies to attempt to provide a detailed measurement of intangible assets.

The investor metaphor

But let’s return to the economy of the free tape, where only one thing defines the current times: the triumph of the brain over the hands. Henry Ford used to complain, “Why is it that every time I ask for a pair of hands, a brain comes attached?” Obviously, he didn’t like the attachment. Today I would have minds, occasionally joined with a pair of hands.

In this new world of business, one thing, to me, stands out from the crowd of ideas, new concepts, old concepts masquerading as new ones, jargon, and new business conversations. It is the so-called “investor metaphor”.

At first, the employee was a cost – in fact, it remains a cost in many current business models. In the 1980s, employees became active. In fact, CEOs and human resources (HR) executives around the world told us that employees are the most important assets of a company.

The reengineering / downsizing movement in the Western world and, to a lesser extent, other economies, added little to the credibility of the statement. As a friend of mine used to say, they forgot one word: disposable. Employees are our most important (available) asset. However, “asset” is an improvement on “cost”; after all, you’d rather feel like an asset than a dollar amount on your operating expense report.

A third change in understanding of employees, after costs and assets, is promoted by Terilyn Davenport and others: employees as investors. In other words, investors of (their own) human capital. And what do you do when you have capital to invest? You make it grow by assigning it to a growth environment; You take care of it, you manage it, you withdraw it if it doesn’t grow and, at the end of each year, you look at the return on your investment.

If individuals treat their own human capital (talent, capabilities, skills, knowledge, wisdom) as a

True capital, things are starting to look very different in the HR arena. The workplace must allow for personal capital growth – no one would invest in a negative or no growth environment.

HR departments become more like venture capital providers or incubators, dealing with all those investments. The main role of leadership is to create the conditions for that capital to grow. The investor metaphor applied to employee relations puts “brain value” first; shareholder value is the consequence. And the one who commands is the one who has the capital to invest, not the one who receives it.

There is a profound difference in this new model, beyond the metaphor. It is revolutionary, not just semantic. Silicon Valley, for better or for worse, has followed the investor metaphor more than other places.

People equal brains in the Valley. In reality, the Valley = nuts + (resources x power x glory), according to Michael Lewis, author of Liar’s poker and, more recently, The new new thing. Given the way the Silicon guys jump from company to company and how brain bidding dominates the market, perhaps we should speak of a “mercenary metaphor.” But this is a topic for another day.

In this Brains-R-Us economy, the individual is in charge. The only problem is that the message hasn’t reached a few million people yet. When you do, things will look different. For example, compensation and benefits (C&B) remains largely a one-size-fits-all model. Well, two sizes, part time and full time, plus / minus benefits. The moment is fast approaching “individualized treatment” and an “individualized brain.”

At some point, companies will have to offer a portfolio of C&B: number / allocation of hours (complying with local labor laws but customized and tailored), training packages, sponsored higher education, personalized bonus, family benefits, etc. It will be a “ pick your own ” package with people exchanging the benefits on offer: a ten hour week, four days, sponsored education instead of bonus, no car but daycare, extended vacations, access to unpaid leave and sabbatical.

By 2003, up to 60% of C&B packages in the Western world may be highly customized, according to consultants Towers Perrin. In other words, people will create their own agreements. The Fordian ‘You can have any C&B package you want as long as it is the one we offer here to everyone’ will disappear. The transformation of labor practices in the Western world has yet to see anything.

Ma’am, what I do is free; You pay me for what I know The monthly payment is the last one on my list of

C&B rewards for my investment of intellectual capital. I look forward to the next annual ROI …

Qualities to Look for in a Phone Screen Damage Repair Expert

Mobile phones and tablets have become necessary items for your daily routine. And with that being said, you can imagine how your day can come to a halt the moment you realize something is wrong with your smartphone or tablet. You may have dropped it, dropped something on it or sat on it, or maybe it got squished inside your bag, the next thing you know you are seeing a horrible crack on your device screen.

The next logical step would be to call a local smartphone and tablet repair shop, but if you want the best possible service and results, you can’t just hire the first company you find online or that your friends tell you about. If you want to do quality work, you should take a little more care in choosing the smartphone, tablet, and iPod screen repair specialists you want to hire. So how will you know if you’ve found the best ones? After extensive consultation with repair professionals and some research into their methods, services, and feedback from past clients, these are the qualities to look for.

– Home service. They go to your house and do the repairs there. Most repair companies have their own physical locations where you must leave your device so they can work on it, but how many people really like the idea of ​​leaving their devices with someone else? Phones and tablets contain private information, and most people are reluctant to get rid of it. When you find professionals who come to your home to repair phone screen problems, you know you’ve found a company that puts customer comfort and peace of mind first.

– Knowledge and experience. They can work on a variety of devices. It is frustrating to move from one company to another because they do not have the tools or the experience to repair the particular model that you own. A repair team that can work on different devices is always a great choice.

– Ingenuity. They will go the extra mile to find the necessary products and parts to repair your device. The company may not have the specific parts needed to repair your phone, but that shouldn’t be a reason to reject it. A trustworthy company will make sure to get them so you can get the repair work done as soon as possible.

– Aware of time. They get the job done quickly, every time. Ultimately, the right repair technicians will understand that time is of the essence. You have a full day and a long list of tasks to come back to, so you don’t waste time getting your device repaired and getting it back in excellent condition in the shortest amount of time.

When you need the services of an expert to repair phone screen damage, always keep the qualities mentioned above in mind.

Who survived the end of Lost?

The last season of Lost was divided into two realities. One was a continuation of the main timeline from the first five seasons. This timeline is the “real world” and it is this world that this article focuses on. The other reality is the “side flash” that reveals itself as a kind of “purgatory” (I don’t know if that’s the best word for it, but it is a kind of “post-life” world) at the end of the final episode.

The world of “side flash” occurs in a place outside of time. It happens after all the characters die, even if they die at different times (which they obviously do).

But this article is about who survived the end of the “real world” timeline when the show ends. Who escaped the island for good or was still alive on the island at the end?

Escaped the island on the plane

The first group of people to clearly survive were those on the plane flown by Frank Lapidus. Sawyer, Kate, Claire, Miles, and Richard were on the plane as passengers.

Survived on the island

Hurley was the “new Jacob” at the end of the series (after Jack’s death) with Ben as his “# 2”. Bernard and Rose were also alive (avoiding the drama!)

Desmond was also alive on the island at the end of the series, but it is implied that he is leaving to join his wife (Penny) and son (Charlie) because Ben tells Hurley that he doesn’t have to do things like that. did Jacob (people can leave the island.)

And I don’t want to forget Vincent the dog (who visits Jack so poignantly when he’s dying at the end).

Other survivors

Walt, Aaron, Penny, Jin & Sun’s baby, and Eloise Hawking are other characters on the show who are still alive at the end.